TeamReveal: Difference between revisions

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m Reverted edits by 94.159.25.26 (Talk) to last version by Deanej
m Protected "TeamReveal": Excessive vandalism ([edit=autoconfirmed] (indefinite) [move=autoconfirmed] (indefinite))
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Revision as of 18:10, 10 August 2010

The list of teams that this plot is revealed to at the start of the game. The teams in this list will be able to view the plot, but fog of war may still be over the plot. The list is simply a list of the team numbers seperated by a comma. The list MUST end with a comma. EG: TeamReveal=TeamReveal=0,1,2,3,


BeginGame:

Tutorial • Era • Speed • Calendar • Option • MPOption • ForceControl • Victory • GameTurn • MaxTurns • MaxCityElimination • TargetScore • StartYear • Description • ModPath

BeginTeam:

Tech • ContactWithTeam • AtWar • PermanentWarPeace • OpenBordersWithTeam • DefensivePactWithTeam • ProjectType • RevealMap

BeginPlayer:

CivDesc • CivShortDesc • LeaderName • CivAdjective • FlagDecal • WhiteFlag • LeaderType • CivType • Team • Handicap • Color • ArtStyle • PlayableCiv • MinorNationStatus • StartingGold • StartingX • StartingY • StateReligion • StartingEra • CivicOption, Civic • AttitudePlayer, AttitudeExtra • CityList

BeginMap:

grid width • grid height • top latitude • bottom latitude • wrap X • wrap Y • world size • climate • sealevel • num plots written

BeginPlot:

x, y • Landmark • ScriptData • isNOfRiver, isWOfRiver • RiverNSDirection, RiverWEDirection • StartingPlot • BonusType • ImprovementType • FeatureType, FeatureVariety • RouteType • TerrainType • BeginUnit • BeginCity • TeamReveal