Lua and UI Reference (Civ5): Difference between revisions
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This page is under construction; if you have any ideas on how to organize it, please post in the discussion! | |||
* [http://forums.civfanatics.com/showthread.php?t=385612 Lua Events List] or the same [http://wiki.2kgames.com/civ5/index.php/Lua_Game_Events in the official wiki] | |||
* There is a partial list Lua API functions and constants in <steam directory>\steamapps\common\sid meier's civilization v sdk\ModBuddy\Help | |||
* [http://www.lua.org/pil/index.html Programming in Lua] | |||
* [http://sourceforge.net/apps/mediawiki/civ4bug/index.php?title=Python_to_Lua Python to Lua] | |||
* [http://forums.civfanatics.com/showthread.php?t=389284 Create a Map Script: Guide and Issues] | |||
* [http://forums.civfanatics.com/showthread.php?t=389945 How To Reload Lua Changes Without Exiting the Game] | |||
* [http://forums.civfanatics.com/showthread.php?t=391102 Storing Information Across Saved Games] |
Revision as of 17:22, 4 January 2011
This page is under construction; if you have any ideas on how to organize it, please post in the discussion!
- Lua Events List or the same in the official wiki
- There is a partial list Lua API functions and constants in <steam directory>\steamapps\common\sid meier's civilization v sdk\ModBuddy\Help
- Programming in Lua
- Python to Lua
- Create a Map Script: Guide and Issues
- How To Reload Lua Changes Without Exiting the Game
- Storing Information Across Saved Games