Lua Game Objects/City: Difference between revisions
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==Related Events== | ==Related Events== | ||
*[[SerialEventCityPopulationChanged]] - fired when a population of a particular city was changed. | |||
*[[SpecificCityInfoDirty]] - fired when something in a particular city was changed. | *[[SpecificCityInfoDirty]] - fired when something in a particular city was changed. | ||
Revision as of 08:54, 14 February 2012
Up: Lua Game Objects
Related Events
- SerialEventCityPopulationChanged - fired when a population of a particular city was changed.
- SpecificCityInfoDirty - fired when something in a particular city was changed.