Lua Game Objects/Player: Difference between revisions
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Up: [[Lua Game Objects]] | Up: [[Lua Game Objects]] | ||
==Methods== | ==Methods== |
Revision as of 10:05, 14 February 2012
Up: Lua Game Objects
Methods
- SetHappiness ( iHappiness ) - supposed to set player's happiness, does not work
Related Events
- ActivePlayerTurnStart - fired on the start of the human player's turn (not fired for AIs).