Lua Game Objects/Player: Difference between revisions
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==Methods== | ==Methods== | ||
*[[GetNumCities]] - returns number of cities | |||
*[[IsMinorCiv]] - returns true if this player is a city-state. | |||
*[[SetHappiness|SetHappiness ( iHappiness )]] - supposed to set player's happiness, '''does not work''' | *[[SetHappiness|SetHappiness ( iHappiness )]] - supposed to set player's happiness, '''does not work''' | ||
Revision as of 10:27, 14 February 2012
Up: Lua Game Objects
Methods
- GetNumCities - returns number of cities
- IsMinorCiv - returns true if this player is a city-state.
- SetHappiness ( iHappiness ) - supposed to set player's happiness, does not work
Related Events
- ActivePlayerTurnStart - fired on the start of the human player's turn (not fired for AIs).