Civ4SpecialUnitInfos
From Civilization Modding Wiki
| Tag | Usage |
|---|---|
| Civ4SpecialUnitInfos | This begins and ends the file. Everything must go in between these two, or it will not work. |
| SpecialUnitInfo | Each different unit type's data is enclosed in a seperate tag like this. |
| Type | The name of the unit; which must be unique |
| Description | Either from one of the text files or the name of the unit as displayed in game. |
| bValid | Always 1 |
| bCityLoad | If 1, the unit is a missile (not sure of the exact effect) |
| CarrierUnitAIs | List tag - contains CarrierUnitAI tags |
| CarrierUnitAI | How a unit carrying this unit will behave if controlled by the AI |
| ProductionTraits | Traits which impact on the speed at which this unit is produced. |