UnitCombatType (Civ5 Type)
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This page is a part of the Lua and UI Reference (Civ5).
The UnitCombatType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
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XML: the UnitCombatInfos table
Here are the ID and Type columns found in this table.
ID
Type
0
UNITCOMBAT_RECON
1
UNITCOMBAT_ARCHER
2
UNITCOMBAT_MOUNTED
3
UNITCOMBAT_MELEE
4
UNITCOMBAT_SIEGE
5
UNITCOMBAT_GUN
6
UNITCOMBAT_ARMOR
7
UNITCOMBAT_HELICOPTER
8
UNITCOMBAT_NAVAL
8
UNITCOMBAT_NAVALRANGED
9
UNITCOMBAT_FIGHTER
10
UNITCOMBAT_BOMBER
11
UNITCOMBAT_NAVALMELEE
Examples
Used by
int
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City:GetUnitCombatFreeExperience(UnitCombatType index)
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int
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Unit:GetExtraUnitCombatModifier(UnitCombatType index)
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UnitCombatType
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Unit:GetUnitCombatType()
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int
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Unit:UnitCombatModifier(UnitCombatType unitCombat)
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The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.