Map (Civ5 Type)
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This page is a part of the Lua and UI Reference (Civ5).
Static Methods
Methods are functions that belong to an object. Static methods are invoked through a dot, as in Map.SomeMethod(<args>)
. When a dot is used the caller object is not implicitly provided as the first argument.
A
iterator(AreaID, Area)
|
Areas()
|
C
|
CalculateAreas()
| ||||
|
ChangeAIMapHint(int oneForNavalExpansion)
|
D
|
DefaultContinentStamper()
| ||||
|
DoPlaceNaturalWonders
|
F
Area
|
FindBiggestArea(bool ocean)
| ||||
bool
|
FindWater(Plot plot, int range, bool isFreshWater)
|
G
|
GetAIMapHint
| ||||
Area
|
GetArea(AreaID areaID)
| ||||
ClimateType
|
GetClimate()
| ||||
int
|
GetCustomOption(int optionIndex)
| ||||
int
|
GetFractalFlags()
| ||||
int, int
|
GetGridSize()
| ||||
|
GetIndexAfterLastArea
| ||||
|
GetLandPlots
| ||||
|
GetNumAreas
| ||||
|
GetNumLandAreas
| ||||
int
|
GetNumPlots()
| ||||
int
|
GetNumResources(ResourceType resource)
| ||||
int
|
GetNumResourcesOnLand(ResourceType resource)
| ||||
Plot
|
GetPlot(int x, int y = nil)
| ||||
Plot
|
GetPlotByIndex(PlotID index)
| ||||
Plot
|
GetPlotXY(int x, int y, int xOffset, int yOffset)
| ||||
ResourceType
|
GetRandomResourceQuantity(ResourceType resource)
| ||||
|
GetSeaLevel()
| ||||
int
|
GetWorldSize()
|
I
|
IsPlot
| ||||
int
|
IsWrapX()
| ||||
bool
|
IsWrapY()
|
M
|
MaxPlotDistance
|
P
Plot
|
PlotDirection(int x, int y)
| ||||
int
|
PlotDistance(int x, int y, int xOffset, int yOffset)
| ||||
Plot
|
PlotXYWithRangeCheck(int x, int y, int xOffset, int yOffset, int maxRange)
|
R
int
|
Rand(int upperExclusive, string logEntry = nil)
| ||||
|
RecalculateAreas()
|
U
|
UpdateDeferredFog
|
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.