TestMembership (Civ5 API)
From Civilization Modding Wiki
Jump to navigationJump to search
This page is a part of the Lua and UI Reference (Civ5).
This function is a global function. Use: include("MapmakerUtilities.lua")
|
Usage
int TestMembership(table(int => PlayerID) table, PlayerID value)
Returned Value
- No description available.
Parameters
table: No description available. value: No description available.
Source code samples
Redundant occurences have been removed.
Amazon_XP.lua (G&K)
DLC/Expansion/Maps/Amazon_XP.lua
1037
|
local test = TestMembership(self.resourceIDs_assigned_to_regions, res_ID) |
1038
|
if self.iNumTypesAssignedToRegions < self.iNumMaxAllowedForRegions or test == true then -- Not a new type that would exceed number of allowed types, so continue. |
1071
|
local test = TestMembership(self.resourceIDs_assigned_to_regions, res_ID) |
1072
|
if self.iNumTypesAssignedToRegions < self.iNumMaxAllowedForRegions or test == true then -- Won't exceed allowed types. |
1160
|
local already_assigned = TestMembership(self.resourceIDs_assigned_to_regions, resource_ID) |
1161
|
if not already_assigned then |
1174
|
local test = TestMembership(self.resourceIDs_assigned_to_regions, res_ID) |
1175
|
if test == false then |
1227
|
local test1 = TestMembership(self.resourceIDs_assigned_to_regions, res_ID) |
1228
|
local test2 = TestMembership(self.resourceIDs_assigned_to_cs, res_ID) |
1229
|
if test1 == false and test2 == false then |
AssignStartingPlots.lua (G&K)
DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua
1558
|
if TestMembership(land_area_IDs, iArea) == false then -- This plot is the first detected in its AreaID. |
1617
|
if TestMembership(fertility_value_list, interim_table[tableConstructionLoop]) == true then |
1690
|
if TestMembership(inhabitedAreaIDs, bestRemainingArea) == false then |
6153
|
if TestMembership(areas_inhabited_by_civs, region_areaID) == false then |
6197
|
if TestMembership(areas_inhabited_by_civs, areaID) == true then |
6210
|
if TestMembership(areas_uninhabited, areaID) == true then |
MapmakerUtilities.lua
Gameplay/Lua/MapmakerUtilities.lua
0073
|
local bCheckTeamList = TestMembership(teams_with_major_civs, teamID) |
0074
|
if bCheckTeamList == false then |
0490
|
local bTest = TestMembership(priorityRegionIDs, region_type); |
0509
|
local bTest = TestMembership(avoidRegionIDs, region_type); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.