Water SetAmplitude (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a built-in global function. No include statement is needed.


Usage

void Water_SetAmplitude(int waterAmplitude)


Parameters

waterAmplitude: No description available.


Source code samples

Redundant occurences have been removed.

TerrainPanel.lua

UI/InGame/TerrainPanel.lua
0025
Water_SetAmplitude(g_iWaterAmplitude);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.