Game.IsOption (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Game. This is a static method, invoke it with a dot. |
Usage
int Game.IsOption(string index)
Returned Value
- No description available.
Parameters
index: No description available.
Source code samples
Redundant occurences have been removed.
ActionInfoPanel.lua
UI/InGame/WorldView/ActionInfoPanel.lua
0219
|
return Game.IsOption(GameOptionTypes.GAMEOPTION_END_TURN_TIMER_ENABLED); |
0288
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_POLICY_SAVING)) then |
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0463
|
if (Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_WAR )) then |
CityBannerManager.lua (G&K)
DLC/Expansion/UI/InGame/CityBannerManager.lua
0186
|
elseif (Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_WAR )) then |
CityStateDiploPopup.lua
UI/InGame/Popups/CityStateDiploPopup.lua
0498
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_ALWAYS_PEACE)) then |
0501
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_CHANGING_WAR_PEACE)) then |
CivilopediaScreen.lua (G&K)
DLC/Expansion/UI/Civilopedia/CivilopediaScreen.lua
0456
|
if(Game == nil or not Game.IsOption(GameOptionTypes.GAMEOPTION_NO_RELIGION)) then |
2461
|
if(Game and not Game.IsOption(GameOptionTypes.GAMEOPTION_NO_RELIGION)) then |
2866
|
if(Game and Game.IsOption(GameOptionTypes.GAMEOPTION_NO_RELIGION)) then |
DiploList.lua
UI/InGame/DiploList.lua
0296
|
not Game.IsOption(GameOptionTypes.GAMEOPTION_NO_SCIENCE)) then |
EconomicOverview.lua
UI/InGame/Popups/EconomicOverview.lua
0112
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_HAPPINESS)) then |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
0208
|
if (not Game.IsOption("GAMEOPTION_NO_ESPIONAGE")) then |
InfoTooltipInclude.lua
UI/InGame/InfoTooltipInclude.lua
0440
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_SCIENCE)) then |
0745
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_ALWAYS_WAR)) then |
InfoTooltipInclude.lua (G&K)
DLC/Expansion/UI/InGame/InfoTooltipInclude.lua
0592
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_RELIGION)) then |
MapGenerator.lua (G&K)
DLC/Expansion/Gameplay/Lua/MapGenerator.lua
0682
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_GOODY_HUTS)) then |
ReligionOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua
0150
|
if(not Game.IsOption(GameOptionTypes.GAMEOPTION_NO_RELIGION)) then |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0619
|
Game.IsOption( GameOptionTypes.GAMEOPTION_LOCK_MODS ) or |
SocialPolicyPopup.lua
UI/InGame/Popups/SocialPolicyPopup.lua
0608
|
local bDisablePolicies = Game.IsOption(GameOptionTypes.GAMEOPTION_NO_POLICIES); |
TechPopup.lua
UI/InGame/TechPopup.lua
0095
|
if (not Game.IsOption(GameOptionTypes.GAMEOPTION_NO_SCIENCE)) then |
TechTree.lua
UI/InGame/TechTree/TechTree.lua
0452
|
local scienceDisabled = Game.IsOption(GameOptionTypes.GAMEOPTION_NO_SCIENCE); |
TopPanel.lua
UI/InGame/TopPanel.lua
0131
|
if (Game.IsOption(GameOptionTypes.GAMEOPTION_NO_POLICIES)) then |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
0011
|
local g_bAlwaysWar = Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_WAR ); |
0012
|
local g_bAlwaysPeace = Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_PEACE ); |
0013
|
local g_bNoChangeWar = Game.IsOption( GameOptionTypes.GAMEOPTION_NO_CHANGING_WAR_PEACE ); |
2749
|
if( Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_WAR ) or |
2750
|
Game.IsOption( GameOptionTypes.GAMEOPTION_ALWAYS_PEACE ) or |
2751
|
Game.IsOption( GameOptionTypes.GAMEOPTION_NO_CHANGING_WAR_PEACE ) ) then |
TutorialChecks.lua
Tutorial/TutorialChecks.lua
0970
|
if (Game.IsOption( GameOptionTypes.GAMEOPTION_ONE_CITY_CHALLENGE )) then |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.