Game.GetReligionName (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Game. This is a static method, invoke it with a dot. |
Usage
string Game.GetReligionName(ReligionType religion)
Returned Value
- No description available.
Parameters
religion: No description available.
Source code samples
Redundant occurences have been removed.
ChooseReligionPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ChooseReligionPopup.lua
0663
|
SelectReligion(g_CurrentReligionID, Game.GetReligionName(g_CurrentReligionID), religionRow.IconAtlas, religionRow.PortraitIndex); |
CityStateStatusHelper.lua (G&K)
DLC/Expansion/UI/CityStateStatusHelper.lua
0530
|
sToolTipText = sToolTipText .. Locale.Lookup( "TXT_KEY_CITY_STATE_QUEST_SPREAD_RELIGION_FORMAL", Game.GetReligionName(iQuestData1) ); |
InfoTooltipInclude.lua (G&K)
DLC/Expansion/UI/InGame/InfoTooltipInclude.lua
1104
|
local strReligion = Locale.ConvertTextKey(Game.GetReligionName(eReligion)); |
1138
|
local strReligion = Locale.ConvertTextKey(Game.GetReligionName(iReligionID)); |
ReligionOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua
0112
|
text = Locale.Lookup("TXT_KEY_RO_STATUS_FOUNDER", Game.GetReligionName(eReligion)); |
0514
|
Name = Locale.Lookup(Game.GetReligionName(eReligion)), |
0586
|
Religion = Locale.Lookup(Game.GetReligionName(eReligion)), |
ReligionOverview.lua (G&K)
DLC/Expansion/Scenarios/MedievalScenario/ReligionOverview.lua
0393
|
Controls.ReligionStatusLabel:LocalizeAndSetText(Game.GetReligionName(eReligion)); |
UnitFlagManager.lua (G&K)
DLC/Expansion/UI/InGame/UnitFlagManager.lua
0202
|
string = string .. " - " .. Locale.Lookup(Game.GetReligionName(eReligion)); |
UnitPanel.lua (G&K)
DLC/Expansion/UI/InGame/WorldView/UnitPanel.lua
1098
|
local religionName = Game.GetReligionName(unit:GetReligion()); |
1109
|
local majorityReligionName = Locale.Lookup(Game.GetReligionName(eMajorityReligion)); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.