Player.GetStartingPlot (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Player. This is an instance method, invoke it with a colon. |
Usage
Plot Player:GetStartingPlot()
Returned Value
- No description available.
Source code samples
Redundant occurences have been removed.
CivsAlive.lua - DLC_01 DLC
DLC/DLC_01/Scenarios/Mongol Scenario/CivsAlive.lua
0144
|
local playerStartPlot = Players[playerID]:GetStartingPlot(); |
TurnsRemaining.lua - DLC_02 DLC
DLC/DLC_02/Scenarios/NewWorldScenario/TurnsRemaining.lua
0089
|
if (pPlayer1:GetStartingPlot():GetX() < 50 and pPlayer2:GetStartingPlot():GetX() > 50) then |
0091
|
elseif (pPlayer2:GetStartingPlot():GetX() < 50 and pPlayer1:GetStartingPlot():GetX() > 50) then |
0275
|
local myStartingPlot = (Players[myPlayer]) and Players[myPlayer]:GetStartingPlot() or nil; |
0276
|
local theirStartingPlot = (Players[theirPlayer]) and Players[theirPlayer]:GetStartingPlot() or nil; |
0335
|
if (pLoopPlayer:IsAlive() and pLoopPlayer:GetStartingPlot():GetX() > 50) then |
0338
|
unit = pLoopPlayer:InitUnit (iUnitID, pLoopPlayer:GetStartingPlot():GetX(), pLoopPlayer:GetStartingPlot():GetY()); |
0346
|
unit = pLoopPlayer:InitUnit (iUnitID, pLoopPlayer:GetStartingPlot():GetX(), pLoopPlayer:GetStartingPlot():GetY(), GameInfoTypes.UNITAI_EXPLORE_SEA, DirectionTypes.DIRECTION_WEST); |
0356
|
if (pLoopPlayer:IsAlive()and pLoopPlayer:GetStartingPlot():GetX() > 50) then |
0446
|
if (newPlayer:GetStartingPlot():GetX() < 50) then |
0448
|
elseif (oldPlayer:GetStartingPlot():GetX() < 50 and newPlayer:GetStartingPlot():GetX() > 50) then |
TurnsRemaining.lua - DLC_04 DLC
DLC/DLC_04/Scenarios/1066Scenario/TurnsRemaining.lua
0089
|
local playerStartPlot = pPlayer:GetStartingPlot(); |
0508
|
local playerStartPlot = player:GetStartingPlot(); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua
1069
|
local startPlot = pPlayer:GetStartingPlot(); |
TurnsRemaining.lua (G&K)
DLC/Expansion/Scenarios/SteampunkScenario/TurnsRemaining.lua
0847
|
local pPlot = pPlayer:GetStartingPlot(); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.