Player.GetPlayerBuildingClassYieldChange (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

int Player:GetPlayerBuildingClassYieldChange(BuildingClassType buildingClass, YieldType arg1)


Returned Value

No description available.

Parameters

buildingClass: No description available.
arg1: No description available.


Source code samples

InfoTooltipInclude.lua (G&K)

DLC/Expansion/UI/InGame/InfoTooltipInclude.lua
0156
iCulture = iCulture + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_CULTURE) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_CULTURE);
0165
iFaith = iFaith + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_FAITH) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_FAITH);
0186
iFood = iFood + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_FOOD) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_FOOD);
0203
iGold = iGold + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_GOLD) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_GOLD);
0219
iScienceChange = iScienceChange + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_SCIENCE) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_SCIENCE);
0235
iProd = iProd + pCity:GetReligionBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_PRODUCTION) + pActivePlayer:GetPlayerBuildingClassYieldChange(buildingClassID, YieldTypes.YIELD_PRODUCTION);



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.