Player.IsDenouncingPlayer (Civ5 API)

From Civilization Modding Wiki
Revision as of 09:48, 20 September 2012 by DonQuich (talk | contribs) (Bot update)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Player.

This is an instance method, invoke it with a colon.


Usage

bool Player:IsDenouncingPlayer(PlayerID player)


Returned Value

No description available.

Parameters

player: No description available.


Source code samples

Redundant occurences have been removed.

DiploList.lua

UI/InGame/DiploList.lua
0306
elseif (pOtherPlayer:IsDenouncingPlayer(g_iPlayer)) then


DiploRelationships.lua

UI/InGame/Popups/DiploRelationships.lua
0169
elseif (pOtherPlayer:IsDenouncingPlayer(iPlayer)) then


DiscussionDialog.lua

UI/InGame/LeaderHead/DiscussionDialog.lua
0068
elseif (Players[g_iAIPlayer]:IsDenouncingPlayer(iActivePlayer)) then


LeaderHeadRoot.lua

UI/InGame/LeaderHead/LeaderHeadRoot.lua
0052
elseif (Players[g_iAIPlayer]:IsDenouncingPlayer(Game.GetActivePlayer())) then


VictoryProgress.lua (G&K)

DLC/Expansion/UI/InGame/Popups/VictoryProgress.lua
0800
elseif (Players[iLeader]:IsDenouncingPlayer(iActivePlayer)) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.