Plot.IsCity (Civ5 API)

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Revision as of 10:26, 20 September 2012 by DonQuich (talk | contribs) (Bot update)
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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Plot.

This is an instance method, invoke it with a colon.


Usage

int Plot:IsCity()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

DeclareWarMovePopup.lua

UI/InGame/PopupsGeneric/DeclareWarMovePopup.lua
0015
if (plot:GetTeam() == eRivalTeam and (not Teams[eRivalTeam]:IsMinorCiv() or plot:IsCity())) then


EnemyUnitPanel.lua

UI/InGame/WorldView/EnemyUnitPanel.lua
1805
if (pPlot:IsCity()) then


PlotMouseoverInclude.lua

UI/InGame/PlotMouseoverInclude.lua
0335
if (plot:IsCity()) then


TurnsRemaining.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/TurnsRemaining.lua
0426
if (pVaticanPlot:IsCity()) then
0485
if (pJerusalemPlot:IsCity()) then


UnitFlagManager.lua

UI/InGame/UnitFlagManager.lua
0211
if( pPlot:IsCity() ) then
0854
elseif plot:IsCity() then
1034
if( cargoCount > 0 and pPlot:IsCity() ) then


UnitPanel.lua

UI/InGame/WorldView/UnitPanel.lua
0957
if (unit:GetDomainType() == DomainTypes.DOMAIN_AIR and not pPlot:IsCity()) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.