Team.GetLeaderID (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Team. This is an instance method, invoke it with a colon. |
Usage
PlayerID Team:GetLeaderID()
Returned Value
- No description available.
Source code samples
Redundant occurences have been removed.
DeclareWarMovePopup.lua (G&K)
DLC/Expansion/UI/InGame/PopupsGeneric/DeclareWarMovePopup.lua
0046
|
local iMinor = Teams[eRivalTeam]:GetLeaderID(); |
0075
|
Game.DoFromUIDiploEvent( FromUIDiploEventTypes.FROM_UI_DIPLO_EVENT_HUMAN_DECLARES_WAR, Teams[eRivalTeam]:GetLeaderID(), 0, 0 ); |
DeclareWarRangeStrikePopup.lua
UI/InGame/PopupsGeneric/DeclareWarRangeStrikePopup.lua
0023
|
local iMinor = rivalTeam:GetLeaderID(); |
0051
|
Game.DoFromUIDiploEvent( FromUIDiploEventTypes.FROM_UI_DIPLO_EVENT_HUMAN_DECLARES_WAR, rivalTeam:GetLeaderID(), 0, 0 ); |
DiploVotePopup.lua
UI/InGame/Popups/DiploVotePopup.lua
0052
|
iPlayerLoop = pOtherTeam:GetLeaderID(); |
NotificationPanel.lua
UI/InGame/WorldView/NotificationPanel.lua
0271
|
index = team:GetLeaderID(); |
VictoryProgress.lua
UI/InGame/Popups/VictoryProgress.lua
0371
|
local pPlayer = Players[UNHome:GetLeaderID()]; |
0700
|
local iLeader = v:GetLeaderID(); |
0702
|
local curPlayer = Players[v:GetLeaderID()]; |
VictoryProgress.lua (G&K)
DLC/Expansion/UI/InGame/Popups/VictoryProgress.lua
0677
|
local iLeader = pTeam:GetLeaderID(); |
0714
|
local iLeaderLoop = pTeamLoop:GetLeaderID(); |
0784
|
local iLastVoteLeader = Teams[iPreviousVoteCast]:GetLeaderID(); |
VoteResultsPopup.lua
UI/InGame/Popups/VoteResultsPopup.lua
0018
|
local pPlayer = Players[pTeam:GetLeaderID()]; |
0106
|
local iVoteCastPlayer = pVoteCastTeam:GetLeaderID(); |
0123
|
CivIconHookup( pVoteCastTeam:GetLeaderID(), 32, controlTable.BallotIcon, controlTable.BallotIconBG, controlTable.BallotIconShadow, false, true ); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.