UIElement.SetHide (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This method is declared by ControlBase. This is an instance method, invoke it with a colon. |
Usage
void UIElement:SetHide(int disablePolicies)
Parameters
disablePolicies: No description available.
Source code samples
Too many occurences. Only 50 out of 4034 are listed.
Advisors.lua
UI/InGame/WorldView/Advisors.lua
0108
|
advisor:SetHide(false); |
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0074
|
svStrikeButton.CityRangeStrikeAnim:SetHide(true); |
0194
|
controls.ResistanceIcon:SetHide(true); |
0219
|
controls.OccupiedIcon:SetHide(true); |
0644
|
controlTable.Anchor:SetHide( true ); |
0943
|
instance.SubControls.Anchor:SetHide( false ); |
CityStateDiploPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/CityStateDiploPopup.lua
0842
|
Controls.LargeGiftAnim:SetHide(false); |
CityStateGreetingPopup.lua (G&K)
DLC/Expansion/UI/InGame/Popups/CityStateGreetingPopup.lua
0084
|
Controls.QuestLabel:SetHide(true); |
CityView.lua
UI/InGame/CityView/CityView.lua
0056
|
Controls.ProductionHelp:SetHide(true); |
1156
|
Controls.SpecialistControlBox:SetHide( true ); |
1340
|
Controls.UnrazeCityButton:SetHide(false); |
CivilopediaScreen.lua
UI/Civilopedia/CivilopediaScreen.lua
2819
|
Controls.GoldChangeFrame:SetHide( false ); |
3276
|
Controls.PolicyBranchFrame:SetHide( false ); |
6118
|
Controls.CostFrame:SetHide( true ); |
6134
|
Controls.FreePromotionsFrame:SetHide( true ); |
DiploCorner.lua
UI/InGame/WorldView/DiploCorner.lua
0429
|
Controls.DiploList:SetHide( true ); |
DiploList.lua
UI/InGame/DiploList.lua
0336
|
controlTable.DiploState:SetHide( true ); |
0388
|
Controls.MajorButton:SetHide( false ); |
EconomicGeneralInfo.lua
UI/InGame/Popups/EconomicGeneralInfo.lua
0409
|
Controls.BuildingsStack:SetHide( not bWasHidden ); |
EspionageOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/EspionageOverview.lua
0455
|
Controls.AgentActivityProgressBack:SetHide(bHideActivityInfo); |
1239
|
entry.ViewCityIcon:SetHide(true); |
1619
|
imageControl:SetHide(true); |
GPList.lua
UI/InGame/GPList.lua
0270
|
Controls.EngineerStack:SetHide( not bWasHidden ); |
HappinessInfo.lua (G&K)
DLC/Expansion/UI/InGame/Popups/HappinessInfo.lua
0067
|
Controls.LocalCityStack:SetHide( not bWasHidden ); |
InGame.lua
UI/InGame/InGame.lua
0074
|
Controls.NetworkDebug:SetHide( not Controls.NetworkDebug:IsHidden() ); |
0079
|
Controls.DebugMenu:SetHide( bHideDebug ); |
0299
|
Controls.WorldView:SetHide( true ); |
MilitaryOverview.lua
UI/InGame/Popups/MilitaryOverview.lua
0270
|
Controls.CivilianSeperator:SetHide( true ); |
NotificationPanel.lua
UI/InGame/WorldView/NotificationPanel.lua
0277
|
button:SetHide( false ); |
ProductionPopup.lua
UI/InGame/Popups/ProductionPopup.lua
0314
|
Controls.UnitButton:SetHide( true ); |
ReligionOverview.lua (G&K)
DLC/Expansion/UI/InGame/Popups/ReligionOverview.lua
0618
|
Controls.BeliefsScrollPanel:SetHide(false); |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0621
|
Controls.SaveMapButton:SetHide( true ); |
SocialPolicyPopup.lua
UI/InGame/Popups/SocialPolicyPopup.lua
0225
|
Controls.AnarchyBlock:SetHide( not player:IsAnarchy() ); |
0380
|
thisLockedBox:SetHide(false); |
StagingRoom.lua
UI/FrontEnd/Multiplayer/StagingRoom.lua
0283
|
m_SlotInstances[i].Root:SetHide( true ); |
0445
|
slotInstance.CivPulldown:SetHide( bCantChange ); |
0860
|
Controls.ChatBox:SetHide( false ); |
TechAwardPopup.lua
UI/InGame/Popups/TechAwardPopup.lua
0070
|
Controls.TechIcon:SetHide( true ); |
TechPopup.lua
UI/InGame/TechPopup.lua
0160
|
thisTechButtonInstance.CurrentlyResearching:SetHide( false ); |
TextPopup.lua
UI/InGame/Popups/TextPopup.lua
0026
|
Controls.TopImage:SetHide( false ); |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
0576
|
Controls.ModifyButton:SetHide( false ); |
0609
|
Controls.WhatDoYouWantButton:SetHide(true); |
1487
|
Controls.UsPocketOpenBorders:SetHide(false); |
1492
|
Controls.ThemPocketDefensivePact:SetHide(false); |
1526
|
Controls.UsTableLuxuryStack:SetHide( true ); |
1854
|
Controls.ThemTableDeclareWarStack:SetHide( false ); |
UnitPanel.lua
UI/InGame/WorldView/UnitPanel.lua
0653
|
Controls.HealthBar:SetHide(true); |
0663
|
Controls.RedBar:SetHide(false); |
UnitPanel.lua (G&K)
DLC/Expansion/UI/InGame/WorldView/UnitPanel.lua
0316
|
Controls.SecondaryStack:SetHide(true); |
VictoryProgress.lua (G&K)
DLC/Expansion/Scenarios/MedievalScenario/VictoryProgress.lua
0707
|
controlTable.UNIcon:SetHide(iTeam ~= iVaticanExtraVoteTeam); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.