LeaderName

From Civilization Modding Wiki
Revision as of 12:14, 4 June 2009 by CivRocks07 (talk | contribs) (Created page with 'The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called. EG: LeaderName=Chief Two-Dogs. {...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.

EG: LeaderName=Chief Two-Dogs.



BeginGame:

Tutorial • Era • Speed • Calendar • Option • MPOption • ForceControl • Victory • GameTurn • MaxTurns • MaxCityElimination • TargetScore • StartYear • Description • ModPath

BeginTeam:

Tech • ContactWithTeam • AtWar • PermanentWarPeace • OpenBordersWithTeam • DefensivePactWithTeam • ProjectType • RevealMap

BeginPlayer:

CivDesc • CivShortDesc • LeaderName • CivAdjective • FlagDecal • WhiteFlag • LeaderType • CivType • Team • Handicap • Color • ArtStyle • PlayableCiv • MinorNationStatus • StartingGold • StartingX • StartingY • StateReligion • StartingEra • CivicOption, Civic • AttitudePlayer, AttitudeExtra • CityList

BeginMap:

grid width • grid height • top latitude • bottom latitude • wrap X • wrap Y • world size • climate • sealevel • num plots written

BeginPlot:

x, y • Landmark • ScriptData • isNOfRiver, isWOfRiver • RiverNSDirection, RiverWEDirection • StartingPlot • BonusType • ImprovementType • FeatureType, FeatureVariety • RouteType • TerrainType • BeginUnit • BeginCity • TeamReveal