Top latitude

From Civilization Modding Wiki
Revision as of 23:57, 13 June 2009 by Gooblah (talk | contribs) (Created page with 'The top latitude determines the northernmost point on the map. The maximum (and default) for this value is 90 (the North Pole); this will show the northern ice cap. To remove the...')
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search

The top latitude determines the northernmost point on the map. The maximum (and default) for this value is 90 (the North Pole); this will show the northern ice cap. To remove the northern ice cap (normally for maps focusing on a specific area, or fantasy maps), simply reduce this value (usually to 60). This value must be positive.


EG: Northernmost point is on the 80 degrees latitude line.

top latitude=80.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal