RiverNSDirection, RiverWEDirection

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Revision as of 23:57, 29 June 2009 by Deanej (talk | contribs) (Created page with ''''RiverNSDirection'''= and '''RiverWEDirection'''= the direction that the water flows along the river. Valid values are 0=north, 1=east, 2=south, 3=west. These settings MUST be ...')
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RiverNSDirection= and RiverWEDirection= the direction that the water flows along the river. Valid values are 0=north, 1=east, 2=south, 3=west. These settings MUST be used in conjunction with isNOfRiver or isWOfRiver. EG:

isNOfRiver
RiverWEDirection=3
# This will create a river on the bottom edge of the tile flowing from right to left.

isWOfRiver
RiverNSDirection=0
# This will create a river on the right edge of the tile flowing from bottom to top.


BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal