PlotType

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Revision as of 23:53, 23 July 2009 by ZooMan2 (talk | contribs) (Created page with 'The setting which determines the height of the plot. This basically determines if the plot is below sea level, a hill, a mountain or flat terrain. Valid values are: 0=Peak(mount...')
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The setting which determines the height of the plot. This basically determines if the plot is below sea level, a hill, a mountain or flat terrain. Valid values are: 0=Peak(mountain), 1=Hills, 2=Flat and 3=Sea(land below sea level). Source: Dale's "In depth look at the WBS file" Civfanatics archive.


BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal