Civ4SpecialUnitInfos

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Tag Usage
Civ4SpecialUnitInfos This begins and ends the file. Everything must go in between these two, or it will not work.
SpecialUnitInfo Each different unit type's data is enclosed in a seperate tag like this.
Type The name of the unit; which must be unique
Description Either from one of the text files or the name of the unit as displayed in game.
bValid Always 1
bCityLoad If 1, the unit is a missile (not sure of the exact effect)
CarrierUnitAIs List tag - contains CarrierUnitAI tags
CarrierUnitAI How a unit carrying this unit will behave if controlled by the AI
ProductionTraits Traits which impact on the speed at which this unit is produced.