Civ4UnitClassInfos

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Revision as of 13:39, 10 May 2009 by Flying Pig (talk | contribs) (Created page with 'The '''CIV4UnitClassInfos''' file contains data about the different classes of unit. A class is the underlying connection between a Unique Unit and the parent unit; ech civilisat...')
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The CIV4UnitClassInfos file contains data about the different classes of unit. A class is the underlying connection between a Unique Unit and the parent unit; ech civilisation can only have one unit type in each class

Tag Usage
UnitClassInfos This begins and ends the file. Everything must go in between these two, or it will not work.
UnitClassInfo Each different unit's data is enclosed in a seperate tag like this.
Type The name of the unit; which must be unique
Description The name of the class as displayed on the screen; used in the phrase 'replaces _____'
iMaxGlobalInstances The number of this unit that can exist at one time in the world; -1 means no limit
iMaxTeamInstances The number of this unit that can exist at one time in one team; -1 means no limit
iMaxPlayerInstances The number of this unit that can exist at one time in each Civilisation; -1 means no limit
iInstanceCostModifier The increase to the cost of the unit for every one that exists; normally 0
DefaultUnit The unit which all civilisations have for this class, unless they have a Unique Unit to replace it