Lua Game Objects/GameMessageTypes

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Revision as of 19:33, 18 October 2011 by Human machine (talk | contribs) (Created page with "== As listed in the Modbuddy's partial Lua API == Back to Lua Game Objects<br> * GAMEMESSAGE_NETWORK_READY * GAMEMESSAGE_VERIFY_VERSION * GAMEMESSAGE_VERSION_NACK * GAMEMESS...")
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As listed in the Modbuddy's partial Lua API

Back to Lua Game Objects

  • GAMEMESSAGE_NETWORK_READY
  • GAMEMESSAGE_VERIFY_VERSION
  • GAMEMESSAGE_VERSION_NACK
  • GAMEMESSAGE_VERSION_WARNING
  • GAMEMESSAGE_GAME_TYPE
  • GAMEMESSAGE_ID_ASSIGNMENT
  • GAMEMESSAGE_FILE_INFO
  • GAMEMESSAGE_PICK_YOUR_CIV
  • GAMEMESSAGE_CIV_CHOICE
  • GAMEMESSAGE_CONFIRM_CIV_CLAIM
  • GAMEMESSAGE_CLAIM_INFO
  • GAMEMESSAGE_CIV_CHOICE_ACK
  • GAMEMESSAGE_CIV_CHOICE_NACK
  • GAMEMESSAGE_CIV_CHOSEN
  • GAMEMESSAGE_INTERIM_NOTICE
  • GAMEMESSAGE_INIT_INFO
  • GAMEMESSAGE_MAPSCRIPT_CHECK
  • GAMEMESSAGE_MAPSCRIPT_ACK
  • GAMEMESSAGE_LOAD_GAME
  • GAMEMESSAGE_PLAYER_ID
  • GAMEMESSAGE_SLOT_REASSIGNMENT
  • GAMEMESSAGE_PLAYER_INFO
  • GAMEMESSAGE_GAME_INFO
  • GAMEMESSAGE_REASSIGN_PLAYER
  • GAMEMESSAGE_PITBOSS_INFO
  • GAMEMESSAGE_LAUNCHING_INFO
  • GAMEMESSAGE_INIT_GAME
  • GAMEMESSAGE_INIT_PLAYERS
  • GAMEMESSAGE_AUTH_REQUEST
  • GAMEMESSAGE_AUTH_RESPONSE
  • GAMEMESSAGE_SYNCH_START
  • GAMEMESSAGE_PLAYER_OPTION
  • GAMEMESSAGE_EXTENDED_GAME
  • GAMEMESSAGE_AUTO_MOVES
  • GAMEMESSAGE_TURN_COMPLETE
  • GAMEMESSAGE_PUSH_MISSION
  • GAMEMESSAGE_AUTO_MISSION
  • GAMEMESSAGE_DO_COMMAND
  • GAMEMESSAGE_PUSH_ORDER
  • GAMEMESSAGE_POP_ORDER
  • GAMEMESSAGE_DO_TASK
  • GAMEMESSAGE_RESEARCH
  • GAMEMESSAGE_CONVERT
  • GAMEMESSAGE_CHAT
  • GAMEMESSAGE_PING
  • GAMEMESSAGE_SIGN
  • GAMEMESSAGE_LINE_ENTITY
  • GAMEMESSAGE_SIGN_DELETE
  • GAMEMESSAGE_LINE_ENTITY_DELETE
  • GAMEMESSAGE_LINE_GROUP_DELETE
  • GAMEMESSAGE_PAUSE
  • GAMEMESSAGE_MP_KICK
  • GAMEMESSAGE_MP_RETIRE
  • GAMEMESSAGE_CLOSE_CONNECTION
  • GAMEMESSAGE_NEVER_JOINED
  • GAMEMESSAGE_MP_DROP_INIT
  • GAMEMESSAGE_MP_DROP_VOTE
  • GAMEMESSAGE_MP_DROP_UPDATE
  • GAMEMESSAGE_MP_DROP_RESULT
  • GAMEMESSAGE_MP_DROP_SAVE
  • GAMEMESSAGE_TOGGLE_TRADE
  • GAMEMESSAGE_IMPLEMENT_OFFER
  • GAMEMESSAGE_CHANGE_WAR
  • GAMEMESSAGE_LIBERATE_MINOR
  • GAMEMESSAGE_CHOOSE_ELECTION
  • GAMEMESSAGE_DIPLO_VOTE
  • GAMEMESSAGE_APPLY_EVENT
  • GAMEMESSAGE_CONTACT_CIV
  • GAMEMESSAGE_DIPLO_CHAT
  • GAMEMESSAGE_SEND_OFFER
  • GAMEMESSAGE_RENEGOTIATE
  • GAMEMESSAGE_RENEGOTIATE_ITEM
  • GAMEMESSAGE_EXIT_TRADE
  • GAMEMESSAGE_KILL_DEAL
  • GAMEMESSAGE_UPDATE_POLICIES
  • GAMEMESSAGE_CLEAR_TABLE
  • GAMEMESSAGE_POPUP_PROCESSED
  • GAMEMESSAGE_DIPLOMACY_FROM_UI
  • GAMEMESSAGE_HOT_JOIN_NOTICE
  • GAMEMESSAGE_HOT_DROP_NOTICE
  • GAMEMESSAGE_POPUP
  • GAMEMESSAGE_EVENT_TRIGGERED
  • GAMEMESSAGE_LAUNCH_SPACESHIP
  • GAMEMESSAGE_ADVANCED_START_ACTION
  • GAMEMESSAGE_MINOR_CIV_QUEST_NO_INTEREST
  • GAMEMESSAGE_MINOR_CIV_QUEST_COMPLETED
  • GAMEMESSAGE_MINOR_CIV_INTRUSION
  • GAMEMESSAGE_MINOR_CIV_ENTER_TERRITORY
  • GAMEMESSAGE_BARBARIAN_RANSOM
  • GAMEMESSAGE_PLAYER_HURRY
  • GAMEMESSAGE_MOD_NET_MESSAGE
  • GAMEMESSAGE_SWAP_UNITS