SpecificCityInfoDirty
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Revision as of 06:53, 14 February 2012 by Killmeplease (talk | contribs)
Fired when something in a particular city was changed.
Example (from SmoothCityBanner v.2 mod):
function OnSpecificCityInfoDirty(iPlayerID, iCityID, eUpdateType) if (eUpdateType == CityUpdateTypes.CITY_UPDATE_TYPE_BANNER) then local playerTable = Instances[ iPlayerID ]; if playerTable == nil then return; end local instance = playerTable[ iCityID ]; if instance == nil then return; end RefreshCityBanner(instance); end end Events.SpecificCityInfoDirty.Add(OnSpecificCityInfoDirty);