Pages that link to "ImprovementType (Civ5 Type)"
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The following pages link to ImprovementType (Civ5 Type):
Displayed 30 items.
View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Lua and UI Reference (Civ5) (← links)
- Global Functions (Civ5) (← links)
- ArtStyleType (Civ5 Type) (← links)
- RouteType (Civ5 Type) (← links)
- YieldType (Civ5 Type) (← links)
- PlayerID (Civ5 Type) (← links)
- TeamID (Civ5 Type) (← links)
- Area (Civ5 Type) (← links)
- Events (Civ5 Type) (← links)
- Game (Civ5 Type) (← links)
- Player (Civ5 Type) (← links)
- Plot (Civ5 Type) (← links)
- Team (Civ5 Type) (← links)
- CanPlaceGoodyAt (Civ5 API) (← links)
- GetHelpTextForImprovement (Civ5 API) (← links)
- Area.GetNumImprovements (Civ5 API) (← links)
- Events.SerialEventImprovementCreated (Civ5 API) (← links)
- Events.GoToPediaHomePage (Civ5 API) (← links)
- Game.GetImprovementUpgradeTime (Civ5 API) (← links)
- Player.GetAdvancedStartImprovementCost (Civ5 API) (← links)
- Player.GetImprovementCount (Civ5 API) (← links)
- Plot.CalculateImprovementYieldChange (Civ5 API) (← links)
- Plot.CanHaveImprovement (Civ5 API) (← links)
- Plot.GetImprovementType (Civ5 API) (← links)
- Plot.GetRevealedImprovementType (Civ5 API) (← links)
- Plot.GetUpgradeTimeLeft (Civ5 API) (← links)
- Plot.IsResourceConnectedByImprovement (Civ5 API) (← links)
- Team.ChangeImprovementYieldChange (Civ5 API) (← links)
- Team.GetImprovementYieldChange (Civ5 API) (← links)
- Map and terrain (Civ5) (← links)