Area.GetID (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of Area.

This is an instance method, invoke it with a colon.


Usage

AreaID Area:GetID()


Returned Value

No description available.


Source code samples

Redundant occurences have been removed.

Arborea.lua (G&K)

DLC/Expansion/Maps/Arborea.lua
0222
iBiggestID = biggest_area:GetID();


AssignStartingPlots.lua (G&K)

DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua
1476
local iAreaID = biggest_area:GetID();
5772
self.iBiggestLandmassID = biggest_landmass:GetID()
5773
local biggest_ocean = Map.FindBiggestArea(true)


WorldBuilderRandomItems.lua

Gameplay/Lua/WorldBuilderRandomItems.lua
0087
if (otherArea:GetID() == area:GetID()) then
0141
if(triedAreas[area:GetID()] == nil) then
0159
triedAreas[bestArea:GetID()] = true;
0168
if (bestArea:GetID() == plot:Area():GetID() ) then
0182
if (otherPlot ~= nil and (otherPlot:Area():GetID() == bestArea:GetID() )) then



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.