AssignStartingPlots.ApplyHexAdjustment (Civ5 API)
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This page is a part of the Lua and UI Reference (Civ5).
This function is a member of AssignStartingPlots. This is an instance method, invoke it with a colon. |
Usage
int, int AssignStartingPlots:ApplyHexAdjustment(int x, int y, table(int => int) plot_adjustments)
Returned Values
- No description available.
Parameters
x: No description available. y: No description available. plot_adjustments: No description available.
Source code samples
Redundant occurences have been removed.
AssignStartingPlots.lua (G&K)
DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua
3870
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
3872
|
if searchX < 0 or searchX >= iW or searchY < 0 or searchY >= iH then |
4012
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4013
|
local plot = Map.GetPlot(x, y); |
4160
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4161
|
-- Attempt to place a Hill at the currently chosen plot. |
4162
|
local placedHill = self:AttemptToPlaceHillsAtPlot(searchX, searchY); |
4187
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4188
|
-- Attempt to place a Hill at the currently chosen plot. |
4189
|
local placedStrategic = self:AttemptToPlaceSmallStrategicAtPlot(searchX, searchY); |
4330
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4331
|
-- Attempt to place a Bonus at the currently chosen plot. |
4332
|
local placedBonus, placedOasis = self:AttemptToPlaceBonusResourceAtPlot(searchX, searchY, allow_oasis); |
4418
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4419
|
-- Attempt to place Cows at the currently chosen plot. |
4420
|
local placedBonus = self:AttemptToPlaceStoneAtGrassPlot(searchX, searchY); |
4435
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
4436
|
-- Attempt to place Stone at the currently chosen plot. |
4437
|
local placedBonus = self:AttemptToPlaceStoneAtGrassPlot(searchX, searchY); |
6803
|
local searchX, searchY = self:ApplyHexAdjustment(x, y, plot_adjustments) |
6805
|
if searchX < 0 or searchX >= iW or searchY < 0 or searchY >= iH then -- This plot's off the map edge. |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.