AssignStartingPlots.ChopIntoTwoRegions (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a member of AssignStartingPlots.

This is an instance method, invoke it with a colon.


Usage

unknown AssignStartingPlots:ChopIntoTwoRegions(unknown fertility_table, table rectangle_data_table, bool taller, float chopPercent)


Returned Value

No description available.

Parameters

fertility_table: No description available.
rectangle_data_table: No description available.
taller: No description available.
chopPercent: No description available.


Source code samples

Redundant occurences have been removed.

AssignStartingPlots.lua (G&K)

DLC/Expansion/Gameplay/Lua/AssignStartingPlots.lua
1175
local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, chopPercent);
1187
local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 49.5); -- Undershoot by design, to compensate for inevitable overshoot. Gets the actual result closer to target.
1223
local initial_results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 33); -- Undershoot by a bit, tends to make the actual result closer to accurate.
1256
local interim_results = self:ChopIntoTwoRegions(second_section_fertility_table, second_section_data_table, bTallerForRemainder, 48.5); -- Undershoot just a little.


Europe_Scenario.lua (G&K)

DLC/Expansion/Scenarios/MedievalScenario/Europe_Scenario.lua
0949
local results = self:ChopIntoTwoRegions(fertility_table, rectangle_data_table, bTaller, 38.5); -- CUSTOM, give Celtic region less land!



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.