BeliefType (Civ5 Type)
This page is a part of the Lua and UI Reference (Civ5).
The BeliefType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
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Lua: the BeliefTypes enumeration
Firaxis provides a Lua enumeration named BeliefTypes
. This is just a regular global table. Its keys are the constants' names and the pairs the corresponding values.
- This specific enumeration contains data from the Beliefs data table.
- They are stored as key/value pairs: the keys are the strings from the Type column and the values are the integers from the ID column.
Be careful: this enumeration do not reflect the changes, additions and deletions made by mods. As a result it is advised to rely on GameInfo instead.
Below are the values found in this enumeration.
Key
Value
"NO_BELIEF"
-1
XML: the Beliefs table
Here are the ID and Type columns found in this table.
ID
Type
0
BELIEF_GODDESS_HUNT
1
BELIEF_FERTILITY_RITES
2
BELIEF_GOD_CRAFTSMEN
3
BELIEF_GOD_SEA
4
BELIEF_OPEN_SKY
5
BELIEF_MESSENGER_GODS
6
BELIEF_ONE_WITH_NATURE
7
BELIEF_FEED_WORLD
8
BELIEF_FORMAL_LITURGY
9
BELIEF_STONE_CIRCLES
10
BELIEF_GOD_WAR
11
BELIEF_SWORD_PLOWSHARES
12
BELIEF_GURUSHIP
13
BELIEF_HOLY_WARRIORS
14
BELIEF_SACRED_WATERS
15
BELIEF_GODDESS_LOVE
16
BELIEF_RELIGIOUS_SETTLEMENTS
17
BELIEF_GOD_FESTIVALS
18
BELIEF_ORAL_TRADITION
19
BELIEF_ANCESTOR_WORSHIP
20
BELIEF_DESERT_FOLKLORE
21
BELIEF_SACRED_PATH
22
BELIEF_GODDESS_STRATEGY
23
BELIEF_FAITH_HEALERS
24
BELIEF_MONUMENT_GODS
25
BELIEF_RELIGIOUS_TEXTS
26
BELIEF_RELIQUARY
27
BELIEF_PEACE_LOVING
28
BELIEF_INTERFAITH_DIALOGUE
29
BELIEF_CEREMONIAL_BURIAL
30
BELIEF_CHURCH_PROPERTY
31
BELIEF_TITHE
32
BELIEF_INITIATION_RITES
33
BELIEF_JUST_WAR
34
BELIEF_DEFENDER_FAITH
35
BELIEF_ITINERANT_PREACHERS
36
BELIEF_MESSIAH
37
BELIEF_MISSIONARY_ZEAL
38
BELIEF_HOLY_ORDER
39
BELIEF_RELIGIOUS_UNITY
40
BELIEF_CATHEDRALS
41
BELIEF_MOSQUES
42
BELIEF_PAGODAS
43
BELIEF_MONASTERIES
44
BELIEF_PEACE_GARDENS
45
BELIEF_CHORAL_MUSIC
46
BELIEF_RELIGIOUS_ART
47
BELIEF_LITURGICAL_DRAMA
48
BELIEF_ASCETISM
49
BELIEF_RELIGIOUS_CENTER
50
BELIEF_PAPAL_PRIMACY
51
BELIEF_DANCE_AURORA
52
BELIEF_RELIGIOUS_COMMUNITY
53
BELIEF_DIVINE_INSPIRATION
54
BELIEF_PILGRIMAGE
55
BELIEF_WORLD_CHURCH
Examples
Here is how to use the LUA enumeration to retrieve the ID from the type. Those examples will return and assign the integer value -1.
local id = BeliefTypes.NO_BELIEF
local id = BeliefTypes["NO_BELIEF"]
Here are different ways to query the database to retrieve the ID from the type. Those examples will return and assign the integer value 0. See also GameInfo.
local id = GameInfo.Beliefs.BELIEF_GODDESS_HUNT.ID
local id = GameInfo["Beliefs"].["BELIEF_GODDESS_HUNT"].ID
local id = GameInfo.Beliefs{Type="BELIEF_GODDESS_HUNT"}().ID
Alternatively you could use the ID or the type to retrieve the value of the Description column. Those examples will return and assign the value TXT_KEY_BELIEF_GODDESS_HUNT.
local description = GameInfo.Beliefs[0].Description
local description = GameInfo["Beliefs"][0]["Description"]
local description = GameInfo.Beliefs{ID=0}().Description
Used by
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Game.EnhanceReligion(PlayerID vaticanPlayer, ReligionType religion, BeliefType belief4, BeliefType belief5)
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Game.FoundPantheon(int vaticanPlayer, BeliefType belief1)
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Game.FoundReligion(PlayerID vaticanPlayer, ReligionType religion, unknown arg2, BeliefType belief2, BeliefType belief3, BeliefType belief3, int arg6, City vaticanCity)
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iterator(int, BeliefType)
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Game.GetAvailableBonusBeliefs()
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iterator(int, BeliefType)
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Game.GetAvailableEnhancerBeliefs()
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iterator(int, BeliefType)
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Game.GetAvailableFollowerBeliefs()
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iterator(int, BeliefType)
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Game.GetAvailableFounderBeliefs()
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iterator(int, BeliefType)
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Game.GetAvailablePantheonBeliefs()
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iterator(int, BeliefType)
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Game.GetBeliefsInReligion()
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Network.SendFoundPantheon(PlayerID arg0, BeliefType Belief)
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Network.SendFoundReligion(PlayerID arg0, ReligionType CurrentReligion, unknown customName, unknown arg3, unknown arg4, BeliefType arg5, BeliefType arg6, int cityX, int cityY)
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BeliefType
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Player:GetBeliefInPantheon()
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The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.