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CIV5HandicapInfos - Revision history
2024-03-28T19:47:43Z
Revision history for this page on the wiki
MediaWiki 1.38.2
https://modiki.civfanatics.com/index.php?title=CIV5HandicapInfos&diff=6352&oldid=prev
Chronovore: Added table data structures.
2010-09-29T11:57:55Z
<p>Added table data structures.</p>
<p><b>New page</b></p><div>=civ5handicapinfos.xml=<br />
*The civ5handicapinfos.xml file contains definitions for the HandicapInfos.<br />
*The reference field in the tables below indicates the table and column the entry is linked to.<br />
*This information is taken from the civ5handicapinfos.xml file itself.<br />
==HandicapInfos==<br />
*[[CIV5IconTextureAtlases]] contains the definitions of the IconTextureAtlases referenced in this table.<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|+HandicapInfos Table<br />
! scope="col" style="background: #efefef;" | Name<br />
! scope="col" style="background: #efefef;" | Type<br />
! scope="col" style="background: #efefef;" | Reference<br />
! scope="col" style="background: #efefef;" | Default<br />
! scope="col" style="background: #efefef;" | Notes<br />
|-<br />
| ID || integer|| || || Primary Key,Autoincrement<br />
|-<br />
| Type || text|| || || Not Null,Unique<br />
|-<br />
| Description || text|| || || <br />
|-<br />
| Help || text|| || || <br />
|-<br />
| StartingLocPercent || integer|| || 0|| <br />
|-<br />
| AdvancedStartPointsMod || integer|| || 0|| <br />
|-<br />
| StartingPolicyPoints || integer|| || 0|| <br />
|-<br />
| HappinessDefault || integer|| || 0|| <br />
|-<br />
| ExtraHappinessPerLuxury || integer|| || 0|| <br />
|-<br />
| NumCitiesUnhappinessMod || integer|| || 0|| <br />
|-<br />
| PopulationUnhappinessMod || integer|| || 0|| <br />
|-<br />
| Gold || integer|| || 0|| <br />
|-<br />
| GoldFreeUnits || integer|| || 0|| <br />
|-<br />
| ProductionFreeUnits || integer|| || 0|| <br />
|-<br />
| ProductionFreeUnitsPerCity || integer|| || 0|| <br />
|-<br />
| ProductionFreeUnitsPopulationPercent || integer|| || 0|| <br />
|-<br />
| RouteCostPercent || integer|| || 0|| <br />
|-<br />
| UnitCostPercent || integer|| || 0|| <br />
|-<br />
| BuildingCostPercent || integer|| || 0|| <br />
|-<br />
| ResearchPercent || integer|| || 0|| <br />
|-<br />
| PolicyPercent || integer|| || 0|| <br />
|-<br />
| ImprovementCostPercent || integer|| || 0|| <br />
|-<br />
| CityProductionNumOptionsConsidered || integer|| || 0|| <br />
|-<br />
| TechNumOptionsConsidered || integer|| || 0|| <br />
|-<br />
| PolicyNumOptionsConsidered || integer|| || 0|| <br />
|-<br />
| InflationPercent || integer|| || 0|| <br />
|-<br />
| FreeCulturePerTurn || integer|| || 0|| <br />
|-<br />
| AttitudeChange || integer|| || 0|| <br />
|-<br />
| NoTechTradeModifier || integer|| || 0|| <br />
|-<br />
| TechTradeKnownModifier || integer|| || 0|| <br />
|-<br />
| BarbCampGold || integer|| || 0|| <br />
|-<br />
| BarbSpawnMod || integer|| || 0|| <br />
|-<br />
| BarbarianBonus || integer|| || 0|| <br />
|-<br />
| AIBarbarianBonus || integer|| || 0|| <br />
|-<br />
| EarliestBarbarianReleaseTurn || integer|| || 0|| <br />
|-<br />
| BarbarianLandTargetRange || integer|| || 0|| <br />
|-<br />
| BarbarianSeaTargetRange || integer|| || 0|| <br />
|-<br />
| StartingDefenseUnits || integer|| || 0|| <br />
|-<br />
| StartingWorkerUnits || integer|| || 0|| <br />
|-<br />
| StartingExploreUnits || integer|| || 0|| <br />
|-<br />
| AIStartingUnitMultiplier || integer|| || 0|| <br />
|-<br />
| AIStartingDefenseUnits || integer|| || 0|| <br />
|-<br />
| AIStartingWorkerUnits || integer|| || 0|| <br />
|-<br />
| AIStartingExploreUnits || integer|| || 0|| <br />
|-<br />
| AIDeclareWarProb || integer|| || 0|| <br />
|-<br />
| AIWorkRateModifier || integer|| || 0|| <br />
|-<br />
| AIUnhappinessPercent || integer|| || 0|| <br />
|-<br />
| AIGrowthPercent || integer|| || 0|| <br />
|-<br />
| AITrainPercent || integer|| || 0|| <br />
|-<br />
| AIWorldTrainPercent || integer|| || 0|| <br />
|-<br />
| AIConstructPercent || integer|| || 0|| <br />
|-<br />
| AIWorldConstructPercent || integer|| || 0|| <br />
|-<br />
| AICreatePercent || integer|| || 0|| <br />
|-<br />
| AIWorldCreatePercent || integer|| || 0|| <br />
|-<br />
| AIBuildingCostPercent || integer|| || 0|| <br />
|-<br />
| AIUnitCostPercent || integer|| || 0|| <br />
|-<br />
| AIUnitSupplyPercent || integer|| || 0|| <br />
|-<br />
| AIUnitUpgradePercent || integer|| || 0|| <br />
|-<br />
| AIInflationPercent || integer|| || 0|| <br />
|-<br />
| AIPerEraModifier || integer|| || 0|| <br />
|-<br />
| AIAdvancedStartPercent || integer|| || 0|| <br />
|-<br />
| PortraitIndex || integer|| || -1|| <br />
|-<br />
| IconAtlas || text|| IconTextureAtlases(Atlas)|| NULL|| <br />
|}<br />
==HandicapInfo_Goodies==<br />
*[[CIV5GoodyHuts]] contains the definitions of the GoodyHuts referenced in this table.<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|+HandicapInfo_Goodies Table<br />
! scope="col" style="background: #efefef;" | Name<br />
! scope="col" style="background: #efefef;" | Type<br />
! scope="col" style="background: #efefef;" | Reference<br />
|-<br />
| HandicapType || text|| HandicapInfos(Type)<br />
|-<br />
| GoodyType || text|| GoodyHuts(Type)<br />
|}<br />
==HandicapInfo_FreeTechs==<br />
*[[CIV5Technologies]] contains the definitions of the Technologies referenced in this table.<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|+HandicapInfo_FreeTechs Table<br />
! scope="col" style="background: #efefef;" | Name<br />
! scope="col" style="background: #efefef;" | Type<br />
! scope="col" style="background: #efefef;" | Reference<br />
|-<br />
| HandicapType || text|| HandicapInfos(Type)<br />
|-<br />
| TechType || text|| Technologies(Type)<br />
|}<br />
==HandicapInfo_AIFreeTechs==<br />
*[[CIV5Technologies]] contains the definitions of the Technologies referenced in this table.<br />
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"<br />
|+HandicapInfo_AIFreeTechs Table<br />
! scope="col" style="background: #efefef;" | Name<br />
! scope="col" style="background: #efefef;" | Type<br />
! scope="col" style="background: #efefef;" | Reference<br />
|-<br />
| HandicapType || text|| HandicapInfos(Type)<br />
|-<br />
| TechType || text|| Technologies(Type)<br />
|}<br />
{{Civ5_XML_Files}}</div>
Chronovore