Calendar

From Civilization Modding Wiki
Revision as of 16:06, 31 May 2009 by CivRocks07 (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigationJump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

The Calendar value is the calendar used in the scenario. This is what determines the date as displayed on the main screen and the time jump between turns. This is defined in the file "CIV4BasicInfos.xml" (found in your Civilization 4 directory\Assets\XML\BasicInfos). The possible values are:

  • CALENDAR_DEFAULT
  • CALENDAR_YEARS
  • CALENDAR_TURNS
  • CALENDAR_SEASONS
  • CALENDAR_MONTHS
  • CALENDAR_WEEKS


The default is CALENDAR_DEFAULT.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal