Civ4ArtDefines Feature: Difference between revisions

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==Tags==
==Tags==
===Text===
===Headers===
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
{| border="1" style="text-align:left" cellpadding="3" cellspacing="0"
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Revision as of 21:11, 14 May 2009

This page is missing information. Do not remove this notice until it is complete.

This file declares all the art files, their locations, and the art properties for terrain features.


Tags

Headers

Tag Name Description
FeatureArtInfo This is the main bracket that encases each entry.
Type Label that is used throughout all other XML files.


Boolean

Tag Name Description
bAnimated Determines if the Feature is animated or not.
bRiverArt If 1, Feature art works with River Art for shaping (unsure).
bTileArt This tag's purpose is unknown. Please help by figuring it out?


Art

Tag Name Description
fScale Scale on Map
fInterfaceScale multiply by fScale to get scale in Civilopedia.
NIF Location of .nif file.
KFM Location of .kfm file.
Button World Builder Icon.

,path to icon,path to corrosponing Atlas,#,#
numbers are x,y location in the atlas.


Example

<FeatureArtInfo>
   <Type>ART_DEF_FEATURE_JUNGLE</Type>
   <bAnimated>0</bAnimated>
   <bRiverArt>0</bRiverArt>
   <bTileArt>1</bTileArt>
   <fScale>1.0</fScale>
   <fInterfaceScale>1.0</fInterfaceScale>
   <NIF/>
   <KFM/>
   <Button>,Art/Interface/Buttons/TerrainFeatures/Jungle.dds,Art/Interface/Buttons/BaseTerrain_TerrainFeatures_Atlas.dds,5,3</Button>
</FeatureArtInfo>
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