Civ4SpecialUnitInfos: Difference between revisions

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Revision as of 13:32, 10 May 2009

Tag Usage
Civ4SpecialUnitInfos This begins and ends the file. Everything must go in between these two, or it will not work.
SpecialUnitInfo Each different unit type's data is enclosed in a seperate tag like this.
Type The name of the unit; which must be unique
Description Either from one of the text files or the name of the unit as displayed in game.
bValid Always 1
bCityLoad If 1, the unit is a missile (not sure of the exact effect)
CarrierUnitAIs List tag - contains CarrierUnitAI tags
CarrierUnitAI How a unit carrying this unit will behave if controlled by the AI
ProductionTraits Traits which impact on the speed at which this unit is produced.