Civ4WorldInfo

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Revision as of 04:23, 23 September 2012 by Deanej (talk | contribs) (Created page with "The '''Civ4WorldInfo''' file defines the different world sizes available. All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goe...")

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The Civ4WorldInfo file defines the different world sizes available.

All tags must be opened and closed; the first is the "open", the second the "close" tag. If nothing goes inside a "list tag", then it should just be the opening tag with a "/" before the closing bracket. The following tables contain all available tags, as well as their purpose and accepted values.

This page is missing information. Do not remove this notice until it is complete.


Tags

Headers

These tags typically bracket other tags, sometimes the entire file, and are generally used to specify more than one piece of data.

Tag Name Description
WorldInfo Main bracket for each entry
Type Name used in other files


Text

Tag Name Description
Description Text displayed in game
Help Unknown


Integers

All of these tags have a numerical value. Though it sometimes can be negative, it usually is not.

Tag Name Description
iDefaultPlayers Default number of players
iUnitNameModifier Unknown
iTargetNumCities Unknown
iNumFreeBuildingBonuses Unknown
iBuildingClassPrereqModifiers Unknown
iMaxConscriptModifier Unknown
iWarWearinessModifier Unknown
iGridWidth Width of the map; units unknown
iGridHeight Height of the map; units unknown
iTerrainGrainChange Unknown
iFeatureGrainChange Unknown
iResearchPercent Unknown
iTradeProfitPercent Unknown
iDistanceMaintenacePercent Unknown
iNumCitiesMaintenancePercent Unknown
iColonyMaintenancePercent Unknown
iCorporationMaintenancePercent Unknown
iNumCitiesAnarchyPercent Unknown
iAdvancedStartPointsMod Unknown


Example

In the following example of code, please note that there is a specific order of all of the tags. You must list the tags in this order for the game to properly interpret your file.

<WorldInfo>
 <Type>WORLDSIZE_DUEL</Type>
 <Description>TXT_KEY_WORLD_DUEL</Description>
 <Help>TXT_KEY_WORLD_DUEL_HELP</Help>
 <iDefaultPlayers>2</iDefaultPlayers>
 <iUnitNameModifier>50</iUnitNameModifier>
 <iTargetNumCities>4</iTargetNumCities>
 <iNumFreeBuildingBonuses>1</iNumFreeBuildingBonuses>
 <iBuildingClassPrereqModifier>0</iBuildingClassPrereqModifier>
 <iMaxConscriptModifier>-50</iMaxConscriptModifier>
 <iWarWearinessModifier>50</iWarWearinessModifier>
 <iGridWidth>10</iGridWidth>
 <iGridHeight>6</iGridHeight>
 <iTerrainGrainChange>-1</iTerrainGrainChange>
 <iFeatureGrainChange>-1</iFeatureGrainChange>
 <iResearchPercent>100</iResearchPercent>
 <iTradeProfitPercent>80</iTradeProfitPercent>
 <iDistanceMaintenancePercent>50</iDistanceMaintenancePercent>
 <iNumCitiesMaintenancePercent>45</iNumCitiesMaintenancePercent>
 <iColonyMaintenancePercent>67</iColonyMaintenancePercent>
 <iCorporationMaintenancePercent>400</iCorporationMaintenancePercent>
 <iNumCitiesAnarchyPercent>11</iNumCitiesAnarchyPercent>
 <iAdvancedStartPointsMod>80</iAdvancedStartPointsMod>
</WorldInfo>


GlobalDefinesGlobalDefinesAltGlobalTypesPythonCallbackDefines

Art:

Civ4ArtDefines_BonusCiv4ArtDefines_BuildingCiv4ArtDefines_CivilizationCiv4ArtDefines_FeatureCiv4ArtDefines_ImprovementCiv4ArtDefines_InterfaceCiv4ArtDefines_LeaderheadCiv4ArtDefines_MiscCiv4ArtDefines_MovieCiv4ArtDefines_TerrainCiv4ArtDefines_UnitCiv4MainMenusCiv4RiverModelInfosCiv4RouteModelInfos

Audio; Buildings:

Audio2DScriptsAudio3DScriptsAudioDefinesAudioSoundscapeScriptsCiv4BuildingClassInfosCiv4BuildingInfosCiv4CityLSystemCiv4PlotLSystemCiv4SpecialBuildingInfos

BasicInfos:

Civ4AttitudeInfosCiv4BasicInfosCiv4CalendarInfosCiv4CityTabInfosCiv4DenialInfosCiv4DomainInfosCiv4InvisibleInfosCiv4MemoryInfosCiv4MonthInfosCiv4NewConceptInfosCiv4SeasonInfosCiv4UnitAIInfosCiv4UnitCombatInfos

Civilizations; Events:

Civ4CivilizationInfosCiv4LeaderHeadInfosCiv4TraitInfosCiv4UnitArtStyleTypeInfosCiv4EventInfosCiv4EventTriggerInfos

GameInfo:

Civ4CivicInfosCiv4CivicOptionInfosCiv4ClimateInfoCiv4CommerceInfoCiv4CorporationInfoCiv4CultureLevelInfoCiv4CursorInfoCiv4DiplomacyInfosCiv4EmphasizeInfosCiv4EspionageMissionInfoCiv4EraInfosCiv4ForceControlInfosCiv4GameOptionInfosCiv4GameSpeedInfoCiv4GoodyInfoCiv4GraphicOptionInfosCiv4HandicapInfoCiv4HintsCiv4MPOptionInfosCiv4PlayerOptionInfosCiv4ProcessInfoCiv4ReligionInfoCiv4SeaLevelInfoCiv4SpecialistInfosCiv4TurnTimerInfoCiv4UpKeepInfoCiv4VictoryInfoCiv4VoteInfoCiv4VoteSourceInfosCiv4WorldInfo

Interface:

Civ4AdvisorInfosCiv4CameraInfosCiv4ColorValsCiv4InterfaceModeInfosCiv4PlayerColorInfosCiv4SlideShowInfosCiv4SlideShowRandomInfosCiv4SpaceShipInfosCiv4ThroneRoomeInfosCiv4ThroneRoomCameraInfosCiv4ThroneRoomStyleInfosCiv4WorldPickerInfos

Misc:

Civ4AttachableInfosCiv4CameraOverlayInfosCiv4DetailManagerCiv4EffectInfosCiv4QuestInfosCiv4RiverInfosCiv4RouteInfosCiv4TerrainPlainInfosCiv4TutorialInfosCiv4WaterPlaneInfos

Technologies:

Civ4TechInfos

Terrain:

Civ4BonusClassInfosCiv4BonusInfosCiv4FeatureInfosCiv4ImprovementInfosCiv4SymbolMeshPathsCiv4TerrainInfosCiv4TerrainSettingsCiv4YieldInfos

Units:

Civ4AnimationInfosCiv4AnimationPathInfosCiv4AutomateInfosCiv4BuildInfosCiv4CommandInfosCiv4ControlInfosCiv4EntityEventInfosCiv4FormationInfosCiv4MissionInfosCiv4PromotionInfosCiv4SpecialUnitInfosCiv4UnitClassInfosCiv4UnitInfos

Schemas:

Civ4GlobalDefinesSchemaCiv4GlobalTypesSchemaCiv4ArtDefinesSchemaAudioDefinesSchemaAudioScriptSchemaCiv4BasicInfoSchemaCiv4BuildingSchemaCiv4LSystemSchemaCiv4CivilizationSchemaCiv4EventSchemaCiv4GameInfoSchemaCiv4InterfaceSchemaCiv4MiscSchemaCiv4TutorialSchemaCiv4DetailManagerSchemaCiv4TechnologiesSchemaCiv4TerrainSchemaCiv4FormationSchemaCiv4UnitSchema

Italics: Beyond the Sword only