Civ4 Modding Tutorials: Difference between revisions

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== General Tutorials ==
* [http://forums.civfanatics.com/showthread.php?t=262402 How To Create a Mod (Video Demo)]
* [http://forums.civfanatics.com/showthread.php?t=173061 How To Design a Mod]
* [http://forums.civfanatics.com/showthread.php?t=187699 How To Get Your Mod To Load Faster]
* [http://forums.civfanatics.com/showthread.php?t=229557 A Modder's Guide to Beyond the Sword]
* [http://forums.civfanatics.com/showthread.php?t=168876 How To Add Custom Sounds]
* [http://forums.civfanatics.com/showthread.php?t=161442 How To Change the Movies]
* [http://forums.civfanatics.com/showthread.php?t=191978 How To Add an Intro Movie]
* [http://forums.civfanatics.com/showthread.php?t=230567 Guide to Event Modding]
* [http://forums.civfanatics.com/showthread.php?t=236727 Random Events List] (Reference)
* [http://forums.civfanatics.com/showthread.php?t=175005 How To Isolate Crashes]
* [http://forums.civfanatics.com/showthread.php?t=268759 Non-Random Events in Beyond the Sword]
* [http://forums.civfanatics.com/showthread.php?p=7233336 Multiplayer Compatability Guide]
* [http://forums.civfanatics.com/showthread.php?t=132476 The Modder's Guide to Civ4]
* [http://forums.civfanatics.com/showthread.php?t=331321 How to Merge Mods]
* [http://forums.civfanatics.com/showthread.php?t=340885 Inno Install Script Tutorial]
* [http://forums.civfanatics.com/showthread.php?t=353005 The Map Making Process]
* [http://forums.civfanatics.com/showthread.php?t=355021 Public and Private Maps]
 
== Graphics Tutorials ==
* [http://forums.civfanatics.com/showthread.php?t=183568 Skinning For Beginners]
* [http://forums.civfanatics.com/showthread.php?t=153584 How To Skin and Add Resources and Improvements]
* [http://forums.civfanatics.com/showthread.php?p=5339402#post5339402 Create Noshader Units from Units With Shaders]
* [http://forums.civfanatics.com/showthread.php?t=167335 How To Import a Custom Model (Blender)]
* NifViewer Tutorial: [http://forums.civfanatics.com/showthread.php?t=163585 Part 1], [http://forums.civfanatics.com/showthread.php?t=165689 Part 2], [http://forums.civfanatics.com/showthread.php?t=176106 Part 3]
* [http://forums.civfanatics.com/showthread.php?t=214207 3ds Max Importing/Exporting]
* [http://forums.civfanatics.com/showthread.php?t=179747 Merge Animations With Your Models]
* [http://forums.civfanatics.com/showthread.php?t=184327 How to Create Units with 3ds Max]
* [http://forums.civfanatics.com/showthread.php?t=182779 3ds Max Unit Creation Guide]
* [http://forums.civfanatics.com/showthread.php?t=177468 Import NIF File into 3ds Max]
* [http://forums.civfanatics.com/showthread.php?t=162118 Getting Your Units Into Civilization IV]
* [http://forums.civfanatics.com/showthread.php?t=171934 How To Make .dds Textures for 3ds Max Models]
* [http://forums.civfanatics.com/showthread.php?t=240956 Damage States for Custom Units (3ds Max)]
* [http://forums.civfanatics.com/showthread.php?t=181119 How To Edit GameFont.tga]
* [http://forums.civfanatics.com/showthread.php?t=278946 How To Fix GameFont.tga]
* [http://forums.civfanatics.com/showthread.php?t=150275 How To Create Non-Distorted Flags]
* [http://forums.civfanatics.com/showthread.php?t=237832 How To Make Units Use Different Effects]
* [http://forums.civfanatics.com/showthread.php?t=183742 How To Import/Modify/Export Leaderheads]
* [http://forums.civfanatics.com/showthread.php?t=230458 How To Create Shaded Leaderheads]
* [http://forums.civfanatics.com/showthread.php?t=267233 How To Create Leaderheads]
* [http://forums.civfanatics.com/showthread.php?t=304100 Working with GameFont.tga in Photoshop]
* [http://forums.civfanatics.com/showthread.php?t=305606 Nifskope]
* [http://forums.civfanatics.com/showthread.php?t=312613 Modifying the Visibility of Weapons/Unit Animations]
* [http://forums.civfanatics.com/showthread.php?t=271331 Making Minor Changes to Unit Animation without 3DS Max]
* [http://forums.civfanatics.com/showthread.php?t=325606 Adding Action Sounds to Unit Animations]
* [http://forums.civfanatics.com/showthread.php?t=332014 The Cheat's Guide to Making Units]
 
== Tutorials Involving XML ==
* For tutorials on how to use XML, see [[Civ4 XML Reference|the XML section]].
* [http://forums.civfanatics.com/showthread.php?t=148507 How To Add a Civilization]
* [http://forums.civfanatics.com/showthread.php?t=139721 How To Add New Units]
* [http://forums.civfanatics.com/showthread.php?t=176460 Adding Units to Civilizations in 6 Easy Steps]
* [http://forums.civfanatics.com/showthread.php?t=188708 How To Add a New Building]
* [http://forums.civfanatics.com/showthread.php?t=138779 How To Add a Civic]
* [http://forums.civfanatics.com/showthread.php?t=304685 How To Add Diplomacy Text to a Leaderhead]
* [http://forums.civfanatics.com/showthread.php?t=234970 How To Add a Civ/Unit/Building in BtS (Modular XML Loading)]
* [http://forums.civfanatics.com/showthread.php?t=348539 How To Create a Civilization in BtS]
 
== Tutorials Involving Python ==
* For tutorials on how to use Python, see [[Civ4 Python|the Python section]].
* [http://forums.civfanatics.com/showthread.php?t=183126 How To Add Popups]
* [http://forums.civfanatics.com/showthread.php?t=142169 How To Save and Load Data in Your Mod]
 
== Tutorials Involving the SDK ==
* For tutorials on how to use the SDK, see [[Civ4 SDK|the SDK section]].
* [http://forums.civfanatics.com/showthread.php?t=166935 Adding New XML Values]
* [http://forums.civfanatics.com/showthread.php?t=183339 Adding New Missions For Units]
* [[How To Change the Maximum Number of Players]]
 
[[Category:Civilization 4]]

Revision as of 20:58, 8 April 2010

General Tutorials

Graphics Tutorials

Tutorials Involving XML

Tutorials Involving Python

Tutorials Involving the SDK