Civ5 Modding Tutorials: Difference between revisions
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[http://www.weplayciv.com/forums/entry.php?15-Dale-s-Mod-Blog-Civ5-Modding-Explained Civ5 Modding Explained
Latest revision as of 18:42, 2 August 2013
Get a tour.
- If you have no idea about modding and what are Lua and Xml, you should give a look at Civ5 Modding Explained.
Read the guide.
- The best introduction to civ5 modding is still the Kael's Guide. However it was written a long time ago and some information is obsolete or missing.
Import your files into VFS.
- The main change since Kael wrote his guide is about the VFS (Virtual File System). Forgetting to import files into the VFS is the common source of problems for beginners.
Get the right tools for the job.
- See Civ5 Useful Programs. You should have installed the SDK of course, but it is also strongly recommended that you get a tool to search in all civ5 files at once, to compensate for the lack of documentation. You may also need additional softwares to extract and read the textures, test and debug your mod, etc.
Modify your ini files.
- Modding Limits and Issues
- Create and use DDS textures
- Adding custom data and using them in Lua
- Localization Syntax
- Localization Tutorial
- New Leaders (2D images)
- New Resources
- New Resources (with 3D textures)
- New Buildings
- New Specialists
- New Units