ContactWithTeam

From Civilization Modding Wiki
Revision as of 21:39, 31 May 2009 by CivRocks07 (talk | contribs) (Created page with 'ContactWithTeam defines the amount of diplomatic contacts the team has. Each diplomatic contact is defined separately. EG: "ContactWithTeam=0" and on the next line "ContactWith...')

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

ContactWithTeam defines the amount of diplomatic contacts the team has. Each diplomatic contact is defined separately.


EG: "ContactWithTeam=0" and on the next line "ContactWithTeam=1" will enable diplomacy between the two teams.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal