The CvDawnOfMan file is a python interface file that controls the appearance of the screen you get after first starting a game, called the "Dawn of Man" screen. It defines the popup screen and everything in it.
The Python files are written in the python programming language. They can be edited in a text editor such as notepad or in a programming editor like Python's IDLE.
Below is a list of all the functions in the file. Each function has a quick description attached to it. Note that there are comments strewn throughout some of these files, direct from the developers in order to aid the potential modders.
|def _init_||self, screenID||Initializes variables, including screen dimensions|
|def interfaceScreen||self||Creates a popup to display the opening text|
|def handleInput||self, inputClass||Called when you get input like a button being clicked|
|def update||self, fDelta||Updates the screen (every frame?)|
|def onClose||self||Called when you close the screen|
|def calculateSizesAndPositions||self||Calculates size and position of screen|
This example is a quick idea of what you can do with functions in this file. It adds your leaderhead art to the screen.
# Leaderhead graphic szLeaderPanel = "DawnOfManLeaderPanel" screen.addPanel( szLeaderPanel, "", "", true, false, self.X_LEADER_ICON - 3, self.Y_LEADER_ICON - 5, self.W_LEADER_ICON + 6, self.H_LEADER_ICON + 8, PanelStyles.PANEL_STYLE_DAWNTOP ) screen.addLeaderheadGFC("LeaderHead", self.player.getLeaderType(), AttitudeTypes.ATTITUDE_PLEASED, self.X_LEADER_ICON + 5, self.Y_LEADER_ICON + 5, self.W_LEADER_ICON - 10, self.H_LEADER_ICON - 10, WidgetTypes.WIDGET_GENERAL, -1, -1)