Era: Difference between revisions

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(Created page with 'The Era value is which era the game/scenario will start in. This value can be any of the Civilization IV eras that are defined in the file "CIV4EraInfos.xml" (found in your Civ4...')
 
m (MIDIEVAL -> MEDIEVAL)
 
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The Era value is which era the game/scenario will start in.  This value can be any of the Civilization IV eras that are defined in the file "CIV4EraInfos.xml" (found in your Civ4 directory/Assets/XML/GameInfo).  The possible values are:
The Era value is which era the game/scenario will start in.  This value can be any of the Civilization IV eras that are defined in the file "CIV4EraInfos.xml" (found in your Civilization 4 directory\Assets\XML\GameInfo).  The possible values are:


ERA_ANCIENT
* ERA_ANCIENT


ERA_CLASSICAL
* ERA_CLASSICAL


ERA_MIDIEVAL
* ERA_MEDIEVAL


ERA_RENAISSANCE
* ERA_RENAISSANCE


ERA_INDUSTRIAL
* ERA_INDUSTRIAL


ERA_MODERN
* ERA_MODERN


ERA_FUTURE
* ERA_FUTURE


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Original text by Dale on [http://apolyton.net/forums/showthread.php?t=141567 Apolyton Civilization Site] and [http://forums.civfanatics.com/showthread.php?t=135669 Civilization Fanatics Center] from his "In depth look at the WBS file" thread.
The default value is none.
 
 
{{Civ4_World_Builder}}

Latest revision as of 07:35, 5 August 2013

The Era value is which era the game/scenario will start in. This value can be any of the Civilization IV eras that are defined in the file "CIV4EraInfos.xml" (found in your Civilization 4 directory\Assets\XML\GameInfo). The possible values are:

  • ERA_ANCIENT
  • ERA_CLASSICAL
  • ERA_MEDIEVAL
  • ERA_RENAISSANCE
  • ERA_INDUSTRIAL
  • ERA_MODERN
  • ERA_FUTURE


The default value is none.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal