FractalWorld (Civ5 Type)

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This page is a part of the Lua and UI Reference (Civ5).


Braces.png This object is defined in the following Lua source file: FractalWorld.lua.
To import it, use: include("FractalWorld")


Static Methods

Methods are functions that belong to an object. Static methods are invoked through a dot, as in FractalWorld.SomeMethod(<args>). When a dot is used the caller object is not implicitly provided as the first argument.

Base game Gods & Kings ___________________________
Question.png Check.png Star.png Speech.png unknown Create(float fracXExp = nil, float fracYExp = nil)


Instance Methods

Methods are functions that belong to an object. Instance methods are invoked through a colon, as in caller:SomeMethod(<args>), where caller is an instance of FractalWorld.
A colon implictly passes the caller object as the first argument. That is, the former call is equivalent to this one: caller.SomeMethod(caller, <args>)

Base game Gods & Kings ___________________________
Check.png Check.png Star.png Speech.png int DetermineXShift()
Check.png Check.png Star.png Speech.png int DetermineYShift()
Check.png Check.png Star.png Speech.png GenerateCenterRift()
CheckButZero.png CheckButZero.png Star.png Speech.png GeneratePlotTypes(int args)
Check.png Check.png Star.png Speech.png InitFractal(table args)
Check.png Check.png Star.png Speech.png ShiftPlotTypes()
Check.png Check.png Star.png Speech.png ShiftPlotTypesBy(int xshift, int yshift)



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.