GameSpeedType (Civ5 Type)

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This page is a part of the Lua and UI Reference (Civ5).


ID.png The GameSpeedType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
  • DB.png Integers labeled as GameSpeedType corresponds to the ID column of the GameSpeeds XML table.


XML: the GameSpeeds table

Here are the ID and Type columns found in this table.

ID Type
0 GAMESPEED_MARATHON
1 GAMESPEED_EPIC
2 GAMESPEED_STANDARD
3 GAMESPEED_QUICK


Examples

Used by

GameSpeedType Game.GetGameSpeedType()
GameSpeedType PreGame.GetGameSpeed()
PreGame.SetGameSpeed(GameSpeedType id)



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.