GoodyType (Civ5 Type)
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This page is a part of the Lua and UI Reference (Civ5).
The GoodyType pseudo-type is actually a regular integer. Pseudo-types do not exist in Lua, they only serve a documentation purpose on the wiki!
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XML: the GoodyHuts table
Here are the ID and Type columns found in this table.
ID
Type
0
GOODY_WARRIOR
1
GOODY_POPULATION
2
GOODY_CULTURE
3
GOODY_REVEAL_NEARBY_BARBS
3
GOODY_PANTHEON_FAITH
4
GOODY_GOLD
4
GOODY_PROPHET_FAITH
5
GOODY_MAP
6
GOODY_TECH
7
GOODY_REVEAL_RESOURCE
8
GOODY_UPGRADE_UNIT
9
GOODY_BARBARIANS_WEAK
10
GOODY_BARBARIANS_STRONG
11
GOODY_LOW_GOLD
12
GOODY_HIGH_GOLD
13
GOODY_SETTLER
14
GOODY_SCOUT
15
GOODY_WORKER
16
GOODY_EXPERIENCE
17
GOODY_HEALING
Examples
Used by
bool
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Player:CanReceiveGoody(Plot plot, GoodyType goody, Unit unit)
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Player:ReceiveGoody(Plot plot, GoodyType goody, Unit unit)
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The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.