HexToWorld (Civ5 API)

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This page is a part of the Lua and UI Reference (Civ5).


Function.png This function is a built-in global function. No include statement is needed.


Usage

Vector3 HexToWorld(Vector2 hexPos)


Returned Value

No description available.

Parameters

hexPos: No description available.


Source code samples

Redundant occurences have been removed.

CityBannerManager.lua

UI/InGame/CityBannerManager.lua
0615
svStrikeButton.Anchor:SetWorldPosition( HexToWorld(hexPos) );
0638
local HexPos = HexToWorld( hexPos );
0665
local worldPos = HexToWorld( instance.Hex );


CityView.lua

UI/InGame/CityView/CityView.lua
1730
local worldPos = HexToWorld( hexPos );



The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.