Difference between revisions of "LeaderName"

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(Created page with 'The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called. EG: LeaderName=Chief Two-Dogs. {...')
 
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The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.
 
The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.
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EG: LeaderName=Chief Two-Dogs.
 
EG: LeaderName=Chief Two-Dogs.

Latest revision as of 12:18, 4 June 2009

The LeaderName value defines the name of the leader of that civilization. This name is what the leader (king, queen, emperor, etc.) is called.


EG: LeaderName=Chief Two-Dogs.



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

grid widthgrid heighttop latitudebottom latitudewrap Xwrap Yworld sizeclimatesealevelnum plots written

BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal