Locale.ToUpper (Civ5 API)
This page is a part of the Lua and UI Reference (Civ5).
This function is a member of Locale. This is a static method, invoke it with a dot. |
Usage
string Locale.ToUpper(string localizedCityName)
Returned Value
- No description available.
Parameters
localizedCityName: No description available.
Source code samples
Redundant occurences have been removed.
CityBannerManager.lua
UI/InGame/CityBannerManager.lua
0147
|
local convertedKey = Locale.ToUpper(localizedCityName); |
CityView.lua
UI/InGame/CityView/CityView.lua
0719
|
convertedKey = Locale.ToUpper(convertedKey); |
0840
|
szItemName = Locale.ToUpper(szItemName); |
EnemyUnitPanel.lua
UI/InGame/WorldView/EnemyUnitPanel.lua
0025
|
name = Locale.ToUpper(name); |
0385
|
Controls.RangedAttackButtonLabel:SetText(Locale.ToUpper(Locale.ConvertTextKey("TXT_KEY_INTERFACEMODE_RANGE_ATTACK"))); |
InfoTooltipInclude.lua
UI/InGame/InfoTooltipInclude.lua
0015
|
strHelpText = strHelpText .. Locale.ToUpper(Locale.ConvertTextKey( pUnitInfo.Description )); |
0109
|
strHelpText = strHelpText .. Locale.ToUpper(Locale.ConvertTextKey( pBuildingInfo.Description )); |
0261
|
strHelpText = strHelpText .. Locale.ToUpper(Locale.ConvertTextKey( pImprovementInfo.Description )); |
0302
|
strHelpText = strHelpText .. Locale.ToUpper(Locale.ConvertTextKey( pProjectInfo.Description )); |
InstalledPanel.lua
UI/FrontEnd/Modding/InstalledPanel.lua
0654
|
packageID = Locale.ToUpper(packageID); |
ResourceTooltipGenerator.lua
UI/InGame/ResourceTooltipGenerator.lua
0019
|
local strToolTip = "[COLOR_POSITIVE_TEXT]" .. strQuantity .. Locale.ToUpper(Locale.ConvertTextKey(pResourceInfo.Description)) .. "[ENDCOLOR]"; |
SaveMenu.lua
UI/InGame/Menus/SaveMenu.lua
0024
|
if(Locale.ToUpper(newSave) == Locale.ToUpper(v.DisplayName)) then |
TechHelpInclude.lua
UI/InGame/TechTree/TechHelpInclude.lua
0015
|
strHelpText = strHelpText .. Locale.ToUpper(Locale.ConvertTextKey( pTechInfo.Description )); |
TopPanel.lua
UI/InGame/TopPanel.lua
0018
|
Controls.MenuButton:SetText(Locale.ToUpper(Locale.ConvertTextKey("TXT_KEY_RETURN"))); |
0021
|
Controls.MenuButton:SetText(Locale.ToUpper(Locale.ConvertTextKey("TXT_KEY_MENU"))); |
0115
|
strGoldenAgeStr = string.format(Locale.ToUpper(Locale.ConvertTextKey("TXT_KEY_GOLDEN_AGE_ANNOUNCE")) .. " (%i)", pPlayer:GetGoldenAgeTurns()); |
TradeLogic.lua
UI/InGame/WorldView/TradeLogic.lua
0589
|
Controls.ProposeButton:SetText( Locale.ToUpper(Locale.ConvertTextKey( "TXT_KEY_DIPLO_DEMAND_BUTTON" ))); |
The initial version of this page was created by the Civ5 API Bot, see the Civ5 API Reference FAQ. Some of the texts come from the 2kgames' wiki and most of code samples are copyrighted to Firaxis.
Functions' signatures were either copied from the 2kgames' wiki, or infered from the Lua source files and the binaries. Errors are possible.
Contributors may find help in the Contributors guide to the Civ5 API.