Lua Game Objects/ActivityTypes: Difference between revisions
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Retreive activity state with Lua [[Lua_Game_Objects/Unit|<Unit>]] Class Unit:[[Lua_Game_Objects/Unit#GetActivityType|GetActivityType]] | Retreive activity state with Lua [[Lua_Game_Objects/Unit|<Unit>]] Class Unit:[[Lua_Game_Objects/Unit#GetActivityType|GetActivityType]] | ||
<br> | <br> | ||
:returns ActivityTypes.X | :returns: ActivityTypes.X | ||
==NO_ACTIVITY== | ==NO_ACTIVITY== |
Latest revision as of 16:32, 24 October 2011
As listed in the Modbuddy's partial Lua API
Back to Lua Game Objects
Retreive activity state with Lua <Unit> Class Unit:GetActivityType
- returns: ActivityTypes.X
NO_ACTIVITY
ACTIVITY_AWAKE
ACTIVITY_HOLD
ACTIVITY_SLEEP
ACTIVITY_HEAL
ACTIVITY_SENTRY
true if unit is set to Sentry