Lua Game Objects/Player: Difference between revisions

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*[[ActivePlayerTurnEnd]]
*[[ActivePlayerTurnEnd]]
*[[ActivePlayerTurnStart]] - fired on the start of the human player's turn (not fired for AIs).
*[[ActivePlayerTurnStart]] - fired on the start of the human player's turn (not fired for AIs).
*[[EventPoliciesDirty]]
*[[GameplaySetActivePlayer]]
*[[GameplaySetActivePlayer]]
*[[OpenPlayerDealScreenEvent]]
*[[SerialEventEraChanged]]
*[[PlayerChoseToLoadGame]]
*[[SerialEventResearchDirty]]
*[[PlayerChoseToLoadMap]]
*[[SerialEventScoreDirty]]
*[[RemotePlayerTurnEnd]]
*[[TeamMet]]
*[[TechAcquired]]
*[[WarStateChanged]]

Revision as of 12:48, 14 February 2012

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