MinorNationStatus: Difference between revisions

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(Created page with 'MinorNationStatus is the setting to determine if a civilization is a minor nation in relation to diplomacy. Valid values are 0 (full power civilization, such as the Aztec) or 1 (...')
 
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Latest revision as of 02:40, 6 June 2009

MinorNationStatus is the setting to determine if a civilization is a minor nation in relation to diplomacy. Valid values are 0 (full power civilization, such as the Aztec) or 1 (minor nation civilization that won't do diplomacy with anyone).



BeginGame:

TutorialEraSpeedCalendarOptionMPOptionForceControlVictoryGameTurnMaxTurnsMaxCityEliminationTargetScoreStartYearDescriptionModPath

BeginTeam:

TechContactWithTeamAtWarPermanentWarPeaceOpenBordersWithTeamDefensivePactWithTeamProjectTypeRevealMap

BeginPlayer:

CivDescCivShortDescLeaderNameCivAdjectiveFlagDecalWhiteFlagLeaderTypeCivTypeTeamHandicapColorArtStylePlayableCivMinorNationStatusStartingGoldStartingXStartingYStateReligionStartingEraCivicOption, CivicAttitudePlayer, AttitudeExtraCityList

BeginMap:

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BeginPlot:

x, yLandmarkScriptDataisNOfRiver, isWOfRiverRiverNSDirection, RiverWEDirectionStartingPlotBonusTypeImprovementTypeFeatureType, FeatureVarietyRouteTypeTerrainTypeBeginUnitBeginCityTeamReveal